showing 3 games

namepublisher(developer)year arrow_downwarddescription
Digits Creative Computing1975This is a type of mastermind game, but it is inverted. Three times in a row, the player creates a 10-digit ternary number (0,1,2, trits instead 0,1 bits) that the computer attempts to guess in ten tries or less. If the computer less than gets 1/3 correct, the player wins. Exactly 1/3 is a tie. More than 1/3 means the computer wins. (A ternary numeral system makes it very easy to use thirds compared to a binary, octal, decimal, or hexadecimal system) labelminimizesubject
Bagels Creative Computing1975Bagels is a mastermind game where the player must guess the computer's code. Codes consist of three numbers. After each guess of the player, the computer answers fermi (one digit is at the right position), pico (one digit is in the code but on a different position), or bagels (none of the digits are correct). The goal is to guess the number in as few tries as possible, so players must use the answers to infer the right code. labelminimizesubject
Mastermind Altair Software Distribution Company1976Another inverted Mastermind game. But in this variant, the computer and the player each take a turn as code-maker and breaker. Think of a code of as many colors at the rules say (rules are player determined at the beginning of the game. Have 3 colors, have 101 colors, the player decides). The computer guesses. Inform the computer of how many colors were correct and how many were in the right position. This continues until the computer guesses correctly. Then the player plays to break the computer's chosen code (that follows the same rules). Lowest number of guesses wins. labelminimizesubject
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